Session

Session

From boardgame to broadcast

What happens when the world’s most recognizable board games leave the living room table and take over primetime? In this session, we dive into one of the most overlooked goldmines in modern TV development: board game IP. A market driven by nostalgia, shared cultural heritage, and millions of built-in fans. 

For broadcasters and streamers chasing “safe bets” with instant impact, board games aren’t just reliable choices - they’re potential ratings machines with massive built-in reach. But having a great game is one thing. Creating a strong TV format is something else entirely.
How do you transform a simple game mechanic into dramatic, binge-worthy entertainment?

You’ll get the answer as the mind behind the TV version of Hitster opens the doors to the engine room.
Follow the journey from the initial idea, through rights negotiations and creative development, to a finished format that was already sold to three countries before its premiere.

A session for anyone who wants to understand where the next big format hit might come from - and how to create it.

This session is curated by Henrik Biskjær from the 2026 programme committee.